Nvidia demos realtime GPU ray tracing at 1,920 x 1,080

Nividia has recently set up a Quadro Plex system with four GPUs that ran an automotive ray traced demo at 30fps at 1,920 x 1,080. Nvidia claims that it’s just demonstrated ‘the world’s first fully interactive GPU-based ray tracer’ at the show, which was achieved using a Quadro Plex 2100 D4 Visual Computing System (VCS) containing four Quadro GPUs, each with 1GB of memory.

Nvidia says that ‘the ray tracer shows linear scaling rendering of a highly complex, two-million polygon, anti-aliased automotive styling application.’ Impressively, Nvidia claims that the polished car demo runs at 30fps at 1,920 x 1,080, and includes ‘an image-based lighting paint shader, ray traced shadows, and reflections and refractions’ at three bounces.

Of course, this is still very much a tech demo at the moment, and it will probably be a long while before we ever see mainstream games using this technology. Nvidia will release its new D series of Quadro Plex systems next month, starting from a price of $10,750 US (£5,788).


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